With Never Alone, Upper One Games and E-Line Media created the first video game made in collaboration with an Indigenous community. Alan Gershenfeld and Amy Fredeen will share the inclusive development process which saw nearly 40 Alaska Native elders, storytellers, and community members contributing to this award-winning game. Moderated by Professor Pierre Tousignant of NAD-UQAC, this interactive discussion will share best practices for expanding the storytelling potential of video games. Panellists Alan Gershenfeld President and Co-Founder of E-Line Media Alan is President and Co-Founder of E-Line Media, a leading publisher of games that inspire players to connect with the world and each other. Alan has worked on impact game projects with the Gates Foundation, MacArthur Foundation, NSF, USAID, DARPA, White House OSTP, Cook Inlet Tribal Council, Games for Change, Google, Sesame Workshop, MIT, and ASU. E-Line is the developer of Never Alone, a game made inclusively with the Alaska Native community that has reached over 4 million players and won a BAFTA and Game of the Year at Games for Change. Alan was previously a member of the executive team that rebuilt game publisher Activision from bankruptcy into an industry leader overseeing titles such as Civilization: Call to Power, Muppet […]